You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
You’d think they would cache some locality info incase. I guess the challenge is, what if that data is updated while you’re offline.
You could get around it by informing the player that offline activities need to be verified before acceptance, although that would be limited to user server activity and not user user activity
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Bah. Mobile phone rant over now. ;)
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Bah. Mobile phone rant over now. ;)
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Bah. Mobile phone rant over now. ;)
Francis Anderson my preference would be for the mobile networks to get their act together. Then it wouldn’t be an issue. I mean, this is 2016 with self driving cars around the corner, hoverboards (the real sort) and bikes, electric vehicles setting new records, AI that can beat world champions at a game far more complex than chess, spookily clever search engines that seem to know what you are thinking…
…and yet I still can’t make a phone call on something that has been on the planet for many many years already.
Bah. Mobile phone rant over now. ;)
Ahh, feel your pain. Even here in Birmingham there are areas where a mobile signal is impossible to get, never mind more rural areas.
Ahh, feel your pain. Even here in Birmingham there are areas where a mobile signal is impossible to get, never mind more rural areas.
Ahh, feel your pain. Even here in Birmingham there are areas where a mobile signal is impossible to get, never mind more rural areas.
Ahh, feel your pain. Even here in Birmingham there are areas where a mobile signal is impossible to get, never mind more rural areas.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
Do you think it might be a bandwidth problem? This game is getting so much online airplay at the moment….Don’t know wherre people get the time to play games.
It was a lack of network coverage that was the problem.
It was a lack of network coverage that was the problem.
It was a lack of network coverage that was the problem.
It was a lack of network coverage that was the problem.
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